4/1/2024 0 Comments Modo 801 low poly modelingEach model has a diffuse, specular and normal map, suitably named for easy reference. Diffuse textures include baked ambient occlusion. Simple models with neat topology and UV layouts. The preview renders were made using Keyshot with files provided. Textures included 2048 x 2048k, easily scaled down to 1024 x 1024k if required. Models are real life scale and units used are meters. Polygon and vertices indicated is total amount. Textures were very carefully crafted in Photoshop and Mari in conjunction with photographic images so as to achieve a slightly stylized effect that suits game environments very well. The models were built using MODO 801 and the fbx and obj files were created using Maya 2015. When using fbx and obj files you may need to assign materials/textures manually Materials and textures have been appropriatey named to make this easy. We have conveniently archived all textures for Maya, Cinema 4D and the MODO file formats using relative paths so that wherever you unpack you will find all models readily textured when opening the main file. MODO 801 archived project folder (.lxo) Cinema 4D R16 archived project folder (.c4d) Maya 2015 archived project folder (.mb) Inspired by post apocalyptic scenes with a focus on worn/grungy styles. It was created with modo 801, and the file formats included are FBX, OBJ and alembic. A set of 7 models consisting of a combination of 3 different shapes and 7 different textures. This is a high quality fully textured model to add in to your renderings.
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